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Voidlings seem to observers to be in a perpetual state of mourning, regretting their very existence. This is actually a deep-seated envy for all other living creatures--those lucky beings who have the capability to appreciate their own lives. In many if not most voidlings, this envy manifests eventually as hatred for all things living.

The voidling tends to fade into the background, as he doesn't stand out either physically or personally. Voidlings have gray skin, sparse black hair, and small, deep-set eyes of coal-black color. Most tend toward evil.

The voidling's stealthy, introspective tendencies lend themselves well to the rogue class, though some take a more active role as hunters and become rangers, or turn to magic as necromancers or clerics of death gods. Assassins are common among the race.

Notes[]

-2 Con, +2 Dex, -2 Cha: Voidlings are naturally sneaky, but tend to be unhealthy and have bland personalities that draw little attention to themselves. bullet

Medium: As Medium creatures, voidlings have no bonuses or penalties due to their size. bullet

+2 racial bonus on Hide checks. A voidling blends naturally with shadows and darkness, making it excellent at concealing itself. bullet

Darkvision: Voidlings can see in the dark up to 60 feet. Darkvision is black and white only, but is otherwise like normal sight, and voidlings can function just fine with no light at all. bullet

Negative Aura: Any living creature within 10 feet of a voidling loses 1 hp per round due to the aura of negative energy surrounding the creature. Other voidlings, and all characters immune to negative energy effects, are immune to this aura. The voidling can turn this aura off as a standard action, but suffers 1 point of Strength damage for each full minute that the aura is inactive. bullet

Enhanced Magic: Three times per day, a voidling can increase the effective level of a spell with the Death descriptor as he casts the spell, as if he had applied the Heighten Spell feat. This heightening raises the spell's effective level by two (even if that would be higher than his normal maximum spell level), but has no effect on the spell's actual level or casting time. bullet

Light Sensitivity: Voidlings are dazzled in bright sunlight or within the radius of a daylight spell (-1 penalty on attack rolls, Spot checks, and Search checks). bullet

Automatic Languages: Common, Infernal. Bonus Languages: Abyssal, Aquan, Auran, Ignan, Terran. bullet

Outsider Traits: The voidling is an Outsider (Native). bullet

Favored Class: Rogue. A multiclass voidling's rogue class does not count when determining whether he takes an experience point penalty. Voidlings keep naturally to the shadows. bullet

Level Adjustment: +0. Despite some potent abilities, the voidling is no tougher than a typical character race in the PH.

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