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CR:3 XP 800 Human Fighter 4 CN Medium humanoid (human) Init +2; Senses Perception -1


Defense


AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) hp 35 (4d10+8) Fort +5, Ref +3, Will +2 (+1 vs. fear) Defensive Abilities bravery +1


Offense


Speed 30 ft. Melee masterwork spear +8 (1d8+4/×3) Ranged masterwork composite longbow +8 (1d8+3/×3)


Statistics


Str 16, Dex 14, Con 12, Int 10, Wis 8, Cha 13 Base Atk +4; CMB +7; CMD 19 Feats Deadly Aim, Iron Will, Point-Blank Shot, Precise Shot, Quick Draw, Weapon Focus (longbow) Skills Handle Animal +8, Intimidate +8, Ride +6 Languages Common Combat Gear Potion of cure moderate wounds; Other Gear Masterwork Chainmail, +1 Arrows (20), Masterwork Composite longbow (Str +3), Masterwork Spear


Special Abilities


Bravery +1 (Ex) +1 to Will save vs. Fear Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage. Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet. Precise Shot You don't get -4 to hit when shooting or throwing into melee. Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.

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