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Joyous and exuberant, the incandent is touched by the power of positive energy. Incandents tend toward optimism (some might say too much so). They are typically good-aligned, and more often chaotic than lawful. They bring good cheer and elation wherever they go.

Except when unconscious or asleep, incandents stand out in a crowd due to their natural ebullience. At rest--a rare state for an incandent--they look much like a human of extraordinary health and beauty. They have wide, inquisitive eyes of sky blue or pale gray, thick, luxurious blond or light brown hair, and pale, almost luminous skin.

The incandent's natural charisma makes her a natural leader, though most depend on wise advisors when making complex plans. Though most commonly fighters, many become bards, paladins, or sorcerers as well.

NotesEdit

+2 Con, -2 Wis, +2 Cha: Incandents are naturally robust, but often jump to conclusions and can be prone to suggestion. However, they have a natural ebullience that often wins over allies. bullet

Medium: As Medium creatures, incandents have no bonuses or penalties due to their size. bullet

+2 racial bonus on Spot checks: Incandents have keen eyes. bullet

+2 racial bonus on saves against death effects and negative energy effects. Infused with the positive energy of their heritage, incandents are naturally resistant to effects that would snuff out that life-force. bullet

Positive Aura: All living creatures within 10 feet of an incandent gain a +1 morale bonus to saves. This is a mind-affecting effect and does not include the incandent herself. bullet

Enhanced Magic: Three times per day, an incandent can empower a Conjuration (Healing) spell as she casts the spell, as if she had applied the Empower Spell feat. This empowering has no effect on the spell's level or casting time. bullet

Darkness Fatigue: If an incandent spends at least one full round in an area of total natural darkness (not just shadows), or is within the area of a spell with the Darkness descriptor, he becomes fatigued (-2 penalty to Strength and Dexterity, can't run or charge). This condition lasts until the character leaves the area of darkness, at which point the character immediately returns to normal. bullet

Automatic Languages: Common, Celestial. Bonus Languages: Aquan, Auran, Ignan, Terran. bullet

Outsider Traits: The incandent is an Outsider (Native). bullet

Favored Class: Fighter. A multiclass incandent's fighter class does not count when determining whether she takes an experience point penalty. Physical activity comes naturally to an incandent, and most revel in combat. bullet

Level Adjustment: +0. Though robust and hearty, the incandent's vulnerability to darkness is a distinct weakness.

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