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Male Chondathan Human Rog1/Ftr4/Extreme Explorer 2/Harper Agent 1; CR 8; Medium-size Humanoid; HD 2d6+2 plus 4d10+4 plus 2d8+2; hp 48; Init +8; Spd 30 ft.; AC 17 (touch 17, flat-footed 13); Base Atk +5; Grp +8; Atk +10 melee (1d4+5 plus 1d6 cold/19-20, Artus’ dagger); Full Atk +10 melee (1d4+5 plus 1d6 cold/19-20, Artus’ dagger) or +10 ranged (1d8+1 plus 1d6 cold/x3, +1 longbow); Face/Reach 5 ft./5 ft.; SA Sneak attack; SQ Trapfinding, additional action points, trap sense, dodge bonus, evasion, extreme hustle, Harper knowledge; AP 2; AL CG; SV Fort +5, Ref +10, Will +4; Str 17, Dex 18, Con 13, Int 16, Wis 13, Cha 15 Skills and Feats: Balance +10, Climb +8, Decipher Script +4, Diplomacy +14, Disable Device +7, Hide +7, Jump +10, Knowledge (dungeoneering) +8, Knowledge (history-Mulhorandi) +8, Knowledge (local-Cormyr) +8, Listen +5, Move Silently +7, Profession (sailor) +5, Ride (griffon) +11, Search +7, Sense Motive +8, Speak Language (common, chondathan, damaran, gnome, goblin, mulhorandi, thorass), Spot +5, Survival +6 (+8 underground), Swim +8, Tumble +12; Action Boost, Alertness, Haunted*, Improved Iniative, Improved Unarmed Strike, Negotiator, Quick Draw Special Qualities: Sneak attack +1d6, trapfinding. Additional action points, trap sense +1, dodge bonus +1, evasion, extreme hustle. Harper knowledge +6. Possessions: +1 longbow, quiver with 20 arrows, Artus’ dagger, lesser Harper pin, Artus’ cloak, Ring of Winter. Height: 6’, Weight: Unknown, Hair: Auburn-red, Eyes: Green

Artus’ Dagger: This +2 dagger can upon command emit daylight from the gem in the dagger’s hilt. When it is laid flat upon one’s palm and the command word (Porinko) is spoken, the blade points to the north. It can also be used to command any arachnid within 90 feet. Lastly, it can teleport the wielder and up to five other beings once a day. Strong varied; CL 9th; Craft Magic Arms and Armor, daylight, dominate animal, know direction, teleport; Price 87,202 gp; Cost 43,752 gp + 3,476 XP.

Artus’ Cloak: This green hooded cloak provides a +2 deflection bonus to AC and provides the wearer protection from extreme heat. Moderate abjuration; CL 6th; Craft Wondrous Item, endure elements; Price 9,000 gp; Cost 4,500 gp + 360 XP.

Ring of Winter (major artifact): This simple gold band covered in frost is a powerful tool for the forces of good as it allows the wearer to use any spell with the cold descriptor along with control weather (but user can only create weather appropriate for winter only) once a day. It also provides the icy burst special ability to any weapon the wearer wields. Once per day the user can heal himself. As long as the wearer has the ring, he/she will not age.

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